Pro Plus 2 Online Class

Graveyard Deathmatch

Post here your requests for new features you would like to see in the simulator

Graveyard Deathmatch

Postby oldiver » Thu Apr 21, 2011 10:01 am

What would it take to let the host diver select the aggressiveness of the squid and shark creatures? Three levels maybe. Easy,medium, very aggressive. Some may just want to have diver battles and some might want an all-out survival war.
oldiver
 
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Re: Graveyard Deathmatch

Postby oldiver » Fri Apr 22, 2011 12:23 pm

I like your new timer. I did not get killed once for the whole 20min, but it said I failed the objective. Only one objective is listed---stay alive.
oldiver
 
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Re: Graveyard Deathmatch

Postby eDiver » Fri Apr 22, 2011 1:17 pm

the timer is temporary ..... in a couple of weeks we will have a much smarter script with score counting too ;)
The DiveNav Team
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Re: Graveyard Deathmatch

Postby oldiver » Fri Apr 22, 2011 1:51 pm

But the sim KILLS us after 20min.

Suggestion--There are several tall underwater plateaus in this dive site. Add a couple of tunnels from one side to the other for more stealth options. Who knows who or what may be hiding.
oldiver
 
Posts: 139
Joined: Thu Aug 26, 2010 1:28 pm

Re: Graveyard Deathmatch

Postby eDiver » Fri Apr 22, 2011 5:05 pm

oldiver wrote:But the sim KILLS us after 20min.....

Maybe you should end the dive right before the sim kills you?
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